Overview
Goals, victory conditions, and the shape of a game.
Overview
Objective
The game ends when every surviving player belongs to the same team. That team wins.
If you die but your team wins, you still win. Sacrifice is a real strategy, and sometimes the best one.
How it plays
Each turn, you do two things: resolve the action you chose last turn, and pick what you'll do next turn. You're always planning one step ahead without knowing exactly what's about to happen.
Between turns, the Host publishes a map update and sends each player a private briefing. You use that information to adjust your plans, spend Audience Credits on services, and talk to other players (who may or may not be lying to you).
The shape of a game
- Turn 0: The Host publishes the island map and announces which teams are competing (names and sizes, not members). Each player receives a private message with their team and role.
- Turns 1+: Each turn lasts one day, with a 21:00h deadline for submitting actions. Players resolve actions, the island updates, and Collapsing Tiles begin shrinking the map from Turn 5 onward.
- Endgame: The island gets smaller every turn. The maximum game length is N+8 turns, where N is the number of players.
You can play it safe, hide, and let others kill each other. Or you can arm up and hunt. The audience tends to reward the second approach with more credits, but staying alive matters more than style points.