Survival Docs
Players

Advantages

Character customization at game start and the full list of advantages and disadvantages.

Advantages

Advantage Points let you customize your character before the game starts. You spend them on advantages (or take disadvantages to get more points). This is a one-time choice made during Turn 1.

Starting Advantage Points by role

RoleAdvantage PointsTeam
Cultist0Cult (2)
Regular10Team of 4
Mercenary20Team of 4
Veteran25Team of 3
Psychopath50Solo

Permanent role perks

These are always active and don't cost Advantage Points:

  • Mercenary: The Host tells you the exact position of every other player each turn. Your challenge is hiding this advantage from your own team.
  • Psychopath: You can repeat actions without cooldown restrictions.

Advantages

Each advantage has a cost and a max level. Taking the same advantage multiple times increases its level, and you pay the cost for each level. For example, Athlete at level 3 costs 9 points total and reduces Move enhancement cost by 6 energy.

Movement & logistics

AdvantageCostMax LevelEffect
Athlete34Pay 2 less energy to enhance Move
Storer24+3 carry capacity
Gatherer34Pay 2 less energy to enhance Take and Throw
Trader24Pay 2 less energy to enhance Give
Thief24Pay 3 less energy to enhance Steal

Crafting

AdvantageCostMax LevelEffect
Wood & Metal Alchemist24Use any material as Wood or Metal
Gunpowder & Herb Alchemist51Use any material as Gunpowder or Herbs
Oil Alchemist51Use any material as Oil
Leather Alchemist61Use any material as Leather
Magnet Alchemist61Use any material as Magnet

Recovery

AdvantageCostMax LevelEffect
Medic41+2 energy restored by Medicine and Rest
Energetic Gladiator61Regain half the energy you subtract from another player (rounded down, max 8). Doesn't count explosives or pushing into Collapsing Tiles. Energy restores before enhancement costs are applied
Pimp51Use the Sex action without another player choosing it, as long as someone else is present. Works with Executioners and Mutations too
Passionate41Don't lose 2 energy when having Sex

Combat

AdvantageCostMax LevelEffect
Boxer31Pay 2 less energy to enhance Punch
Warrior51Pay 2 less energy to enhance Sword and Flail strikes
Ninja11Pay 1 less energy to enhance Boomerang
Marksman41Pay 2 less energy to enhance Arrow and Bullet shots
Gang Member31Each Punch adds double the number of the victim's enemies in the tile to its damage. Can't be combined with doubled punches

Defense & durability

AdvantageCostMax LevelEffect
Squire44+2 to Take Cover reduction (Shield: 11 → 13 at level 1, bare arms: 2 → 4)
Bodybuilder44+2 maximum energy
Stoic81Always keep 1 energy if hit while at maximum
Jihadi101Start with a bomb inside you that explodes when you die

Audience & intel

AdvantageCostMax LevelEffect
Theatrical Gladiator21+5 Audience Credits per kill
Showman34+1 Audience Credit each time you earn credits. Stacks with itself and applies to every credit-earning event
Ranger14Pay 1 less energy to enhance Track
Bat24Pay 2 less energy to enhance Listen

Disadvantages

Take these to gain extra Advantage Points.

DisadvantageGainMax LevelEffect
Reduced carry capacity+24Lose 3 carry capacity
Reduced max energy+24Lose 1 maximum energy
Double enhancement cost+41Pay double to enhance actions. Applied before discounts. Example: enhancing Move +2 tiles normally costs 4. With this and Athlete (−2), cost is (4 × 2) − 2 = 6
No recovery+101Cannot regain energy by any means for the entire game

Disadvantages can unlock powerful builds, but they increase your risk. Match them to your strategy and coordinate with your team.

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